Proofreading is not about correcting mistakes. It is about understanding what someone is trying to communicate and efficiently delivering their message. Emily was there whenever I needed her. She never stuck to whatever I was writing; she was in my mind actually understanding what I should have been writing. She is fast, she is always there, and she is good. I recommend her to anyone without hesitation. - Panagiotis Aiollus Laskaris, Dreamcraft Games
Emily has a great eye for detail and a good sense of how rulebooks should work. She picked out typos and inconsistencies in our draft, and helped us answer a couple key questions about how to make our rulebook easier to understand. Recommended. - Brendan Riley, Rattlebox Games
I needed help with game rules edits which were very hard to do right and Emily did a fantastic job. Thanks from the Sky Relics Team. - Derek Heath, Sky Relics Games
Wow Emily. Great work with the rules!! You seem like a natural. - Omar Hafez, Two Robots
"I can edit myself" is probably one of the biggest myths in writing. Fortunately, it's not something I have deluded myself into thinking. I know I need an editor, and I'd like to introduce you to mine: Emily Blain.
She came recommended to me through Smunchy Games. We chatted, and I asked her my most important question: "Where do you stand on the Oxford comma?"
She fired right back: "How many spaces do you put after a period?"
Asked and answered, and we knew we'd get along.
She did a quick test-edit of a few thousand words of the manuscript, and named her price. I told her that was unacceptable and doubled it. Good work is worth paying for. - Douglas Cole, The Citadel at Norðvorn, "Meet the Editor" update post